Thursday, November 11, 2010

Something Different

Recently I've been getting some commissions that are kinda unusual for me. I just finished painting a sign for Elmhurst Learning Center. I really haven't done a lot of signs or large scale paintings like this. It has really taught me a lot during this process.
Maybe in the future I'll be doing more kinds of painting like this...

Wednesday, August 18, 2010

A Day of Caricatures

I just recently had a caricature booth at the Enduring Word Music Festival. It was a great day of doing caricatures. Here are some pictures of the day of the event, and some people who had their pictures done.


Wednesday, August 11, 2010

Children's Portraits

Here are some commissioned portraits that I just finished. This time I tried to incorporate more of the subject's personality, and I tried telling more of a story with the image.

All of these portraits are done in watercolor or cardstock.
I do these portraits on request. Just send your requests and questions to asoon28@gmail.com.

Monday, August 9, 2010

Enduring Word Music Festival

Hey all,
I am going to be doing caricatures in a booth at the Enduring Word Music Festival in Castro Valley. It'll be going on this Saturday from 10am till 5pm in the evening. There is going to be lots of vendors, booths, a kid's place, and of course lots of music. You can come out to support the Castro Valley High School, or you can come out to support me. So come out and support somebody!

Tuesday, July 27, 2010

Horse Sketches

Here are some sketches that I did of horses, posted by the request of Heather. The anatomy of a horse has been a mystery to me, so I decided to study it and draw it in order to get better. In most adventure stories or stories about heroes, there seems to be horses. However, every time I go to draw a horse, I have a very vague idea of what their actual body construction is like.

Thursday, July 22, 2010

Walking while dribbling a basketball

Here is the latest pencil test that I've worked on. It was definitely more of a challenge then the last one. First of all, it was not simple trying to figure out how someone walks while bouncing a basketball. Then, on top of that, I am dealing with a more complicated character design than the last one.